This report synthesizes 15 years of dramatic advances in the science of early childhood and early brain development, analyzes evidence generated by 50 years of program evaluation research, and presents a framework for driving science-based innovation in early childhood policy and practice.
This report explains how the earliest years lay the groundwork for lifelong health.
This educational video series on the importance of the early years was created by the Project for Babies, a former initiative of the University of Minnesota Center for Early Education and Development.
The Florida State University Center for Prevention and Early Intervention Policy (CPEIP), working in collaboration with the Center on the Developing Child and the American Academy of Pediatrics (AAP), developed these Early Childhood Health Optimization resources for pediatricians, OB/GYNs, and Care Coordinators across the state of Florida. Available free of charge via CPEIP’s website, the resources include an interactive, multimedia module (approximately 52 minutes) and discussion guide introducing practitioners to the science of early childhood development, toxic stress, executive function, resilience, and mental health.
In this science talk, David Williams looks at the social and behavioral factors that play a role in triggering toxic stress for children and adults.
This working paper from the National Scientific Council on the Developing Child explains how early exposure to circumstances that produce persistent fear and chronic anxiety can have lifelong effects on physical and mental health.
This report provides a framework for using evidence to improve child outcomes in learning, behavior, and health.
This report outlines seven core concepts of development, and explains their implications for policies and programs that could significantly improve children’s lives.
This video from the InBrief series addresses basic concepts of early childhood development, established over decades of neuroscience and behavioral research.
This 3-minute video adapts the visual sensibility of interactive game models to a video format. Based loosely on such games as “Guitar Hero,” “SimCity,” and “The Game of Life,” the video portrays how actions taken by parents, teachers, policymakers, and others can affect life outcomes for both the child and the surrounding community.